The studio behind everlasting hits like Overwatch, World of Warcraft, and Hearthstone, and more is now hosting its annual convention in the Anaheim Convention Center, and as always, things kicked off with an opening ceremony full of announcements.
Pre-registration links are already live at Google Play, and the game's listing confirms the game's inclusion of six familiar-sounding character classes (Barbarian, Crusader, Demon Hunter, Monk, Necromancer, and Wizard) who can join forces in online co-op dungeon-crawling.
There will be nine outdoors areas in which to explore and fight for the game's initial launch, and you can expect to encounter lots of new creatures never before seen in a Diablo game.
Ahead of BlizzCon, Blizzard had hinted that they were announcing something Diablo-related but clarified it would not be "what many of you are hoping for". At the event, designer Wayne Cheng covered the new Diablo Immortal game in an App Store segment and confirmed the action RPG.
Mobile games are incredibly lucrative when done correctly and that was likely part of the inspiration to move Diablo to a mobile platform. After all, fans did have to wait over 16 years for Warcraft 3: Reforged. Players with active WoW subscriptions will be able to play Classic WoW for free upon release, although it is not due for release until Summer 2019.
Everything is available to you via touchscreen on your phone so all you'll have to do is click on the different abilities to use them. "A mobile massively multiplayer online action-role-playing game for Android and iOS devices" that is set between Diablo 2 and Diablo 3.
In addition to these WoW items, BlizzCon attendees and Virtual Ticket holders will also receive commemorative in-game items for every major Blizzard franchise. Blizzard has hinted at this several times, but concluding your big opening ceremony with a Diablo mobile game seems like a misstep to us. Plus, sneak in the usual "Diablo 4?" question.